Spring-based cloth and rope simulation

Undergraduate Simulation Course

Simulation of ropes and cloth with a spring-based system. It was programmed using C++ language with OpenGL using the mass-spring behaviour to model the interactions between the particles.

  • C++
  • glut
  • opengl

Gallery

Other works

Procedural Antelope Canyon

Pathfinding

Real-time coupling of SPH fluids and rigid bodies