Multi-agent Steering Behaviours with Boids

Undergraduate Advanced Animation Course

Implementation of multi-agent steering behaviours with boids based in Craig W. Reynolds method. The technique includes the classic boids behaviours: alignment, cohesion, separation, seek and evasion, etc.

  • Unity
  • C-Sharp

Gallery

Coauthors

Other works

Simulation of an environment-aware robot

Game in a Shader

PLANETS!