3D Chess

Undergraduate Advanced Graphics and Sound Course

A 3D chess game developed with Open Scene Graph (OSG) and SFML library to manage input, UI and sound effects. The game was implemented for two players, using the basic rules of a chess game, letting the users move the pieces in legal movements, perform checkmate, etc. Transparency and refraction shaders were included in order to give more realism to the scene.

  • OSG
  • SFML
  • GLSL

Gallery

Coauthors

Other works

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