Curriculum Vitae

I am a doctoral student at the Rey Juan Carlos University (URJC Madrid), where I am developing my thesis under the supervision of Professor Miguel A. Otaduy within the Multimodal Simulation Lab (MSLAB). My current research focuses on physics-based animation, specializing in the research and development of innovative solutions for a wide variety of problems in the context of yarn-level cloth simulation. This thesis is supported by a predoctoral FPI grant awarded by the Ministry of Education, Culture and Sport of Spain.

I obtained my degree in Multimedia Engineering from the University of Valencia (2015) and a master's degree in Computer Graphics, Games and Virtual Reality from the Rey Juan Carlos University (2016). During the master's period, I worked as a research assistant with the Multimodal Simulation Lab group as part of the European project ANIMETRICS-URJC.

Currently, I have four articles in the field of computer graphics and physics-based animation, two of them in high impact journals.

Timeline

Educational and laboral background

  • Ph.D Student

    Ph.D Student ( Sep 2016 - Jan 2021 )

    Rey Juan Carlos University

    Thesis focused on the area of computer graphics which aims to contribute to the development of innovative solutions for a wide variety of existing problems in the context of yarn level cloth simulation. Supported by the FPI fellowship grant (FPI-2016 BES-2016-078365).

  • Master's Degree in CG, Videogames and VR

    Master's Degree in CG, Videogames and VR ( Sep 2015 - Sep 2016 )

    Higher Technical School of Engineering (ETSI), Universidad Rey Juan Carlos

    The Master's Degree in Computer Graphics, Videogames and Virtual Reality provides a thorough understanding of computer graphics, rendering techniques, graphics processor architectures and physically-based simulations. It also addresses videogame creation and virtual reality.

  • Researcher

    Researcher ( Oct 2015 )

    Multimodal Simulation Lab, GMRV, Universidad Rey Juan Carlos

    Development of a novel damping model for yarn-level cloth simulation.

  • Bachelor Degree in Multimedia Engineering

    Bachelor Degree in Multimedia Engineering ( Sep 2010 - Sep 2015 )

    Higher Technical School of Engineering (ETSE), Universitat de Valencia

    The Bachelor Degree in Multimedia Engineering provides a multidisciplinary training in both computer engineering and audiovisual media, enabling the students to fullfill the needs of the information and communication technology (ICT) industries.

    Knowledge in software design and development, computer graphics, physically based animation, GPGPU computing and web development technologies are some of the skills that this degree provides.

  • Web Developer

    Web Developer ( Sep 2013 - Dec 2013 )

    Gamma Spectroscopy Group of the Corpuscular Physics Institute (IFIC)

    Development of Gamma Spectroscopy Group's website and its new corporate logo.

  • Web Developer

    Web Developer ( Jul 2013 - Aug 2013 )

    Employment Service. Valencia's City Hall.

    Development of the future Employment Service's website and its new corporate logo.

  • Birth

    Birth ( Aug 1992 )

Languages

Language skills

Written Skills Understanding Skills Speaking Skills
English good excellent medium
Basic Level Certificate (A2). Certificate granted by the Portsmouth's Language Center, equivalent to a B2.
Valencian native native native
Official certificate (Intermediate)
Spanish native native native

Skills

Programming Skills

C, C++ and C# coding skills
Real-time rendering with OpenGL and shading languages
Physically Based Animation
Augmented Reality with ARToolkit and Vuforia
Work with the Unity game engine
Web development with HTML5, CSS3 and JS

Interpersonal Skills

Good communication skills
Team working ability
Self-learning ability

Other Skills

B-Type driving license

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